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Angry Nerds
This is a game I programmed during my 2nd year with three classmates; the aim of the project was to create a physics engine in Java, mimicking the infamous mobile video game1.
It contains two modes : a classic one, with randomly-positioned targets, and a level editor, where you can set immobile crates and moving ones.
I implemented the graphical interface, music, obstacles movement and the level editor.
You can check out the exceptional code quality here2.
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“Angry Birds” is a video game series where you gotta launch birds into targets (check angrybirds.com for more details). ↩
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Source code repository: https://github.com/MizuMaro/ProjetMode ↩